🌲 Forests and jungle
1,252 new trees and bushes. Forests alternate with open meadows for building.
Custom 4500 × 4500 m map with 26 landmasses, forests, jungle and ocean. Underwater lab, both oil rigs, and a floating trade city. Island spawns across seven islands. 3X gather, No BPs, Quad, no P2W.
Ocean covers most of the map. Islands feature meadows, forests, beaches and monuments. The gallery below contains official Rust images; the actual terrain preview follows it.





Ocean dominates a world of islands with meadows, trees, woodland, jungle and five lighthouses. The monuments are truly far apart.
1,252 new trees and bushes. Forests alternate with open meadows for building.
The lab has 57 connected pieces, plus a Small Oil Rig and a Large Oil Rig. We are still validating collisions, entrances and loot in-game.
2 to 10 infected at dangerous land monuments, never in safe zones, underwater or on oil rigs.
Floating Scrap City is our offshore market built on metal decks above the ocean. Trader icons at sea may be intentional. City center: X 1225 / Z −675. Find its turquoise marker on the in-game map.
6 traders, vending machines and 12 armed guards. All 409 deck sections passed server verification. Face a trader and press E or use /obchod in chat.
The safe zone covers only 24 m around the center. Combat may occur on the outer docks and beyond. The entire city is not a safe zone.
40 spawn locations across seven islands are configured. If you are trapped at the central lighthouse, type /unstuck. Type /vodnimesto to find the floating market.
W19 and X19 traders stand on metal platforms above the ocean. The floating city crosses the boundary between both map grid cells, so trader icons appear in both. This is intentional, not a spawn bug.
3× gather shortens farming. No BPs removes repeated blueprint grind. Quick Sort, Furnace Splitter, combat-blocked Home/TPA and Remover Tool cut routine. Raids, aim, decisions and lost loot remain yours.
Built for small and medium teams. 64 slots keep the map alive without turning every monument into rush-hour traffic.
Faster bases and recovery after a raid, without 10× vending-machine survival.
Every wipe starts with a fight for resources and position, not hours at the research table.
Maximum four players per team. No twenty-player bulldozer rolling over the island.
Home/TPA yes, but never during combat or raids. Convenience must not become an escape teleport.
Our standard schedule is the monthly Facepunch force wipe. Exceptional map changes, like the archipelago launch on October 13, 2026, are announced separately.
We track retention, session length, events and QoL usage. A plugin stays only if it adds something to the game.
Facepunch allows community-server monetization. LAJKTO uses it for queue priority, visible ranks and cosmetics, not C4 packs or daily AKs.
Find LAJKTO in Rust → Play Game → Modded. Once the server fills up, VIP queue priority starts to matter. Until then, everyone joins for free.
Alongside classic Rust we offer apartment rentals and custom zombies at land monuments. Safe zones, the underwater lab and oil rigs are excluded from our zombie system.
When players reach dangerous land monuments, 2 to 10 zombies may appear. Killed zombies cannot respawn before 20 minutes; never underwater, on oil rigs or in safe zones.
Rent an apartment or try purchasing one at the receptionist: basement 15,000, medium 50,000, luxury 100,000 Scrap. Owned apartment maintenance: 5 / 10 / 20 Scrap per day. Warning: absence for more than 30 days forfeits ownership. Up to 7-day rent prepayment is in pilot testing.
Custom tech workbenches, apartment sharing and teammate respawn (pilot), bilingual interface. Natural NPC voice acting is currently in admin-only testing before release to all players.
Jump between every LAJKTO game world. One network, several different games.